Devlog #2 – Sci-fi city & Character Creation


Hey everyone!

This week was all about laying the groundwork for Shadow Dungeons: The Hunter’s Path. Our focus has been on getting the core systems up and running—and we’ve made some great progress!

Character Creation is Live!
You can now choose a character model and enter the game world. It’s just the beginning, with plans for deeper customization and personalization in future updates.

Core Combat & Skill Framework

  • Rolling has been added for dodging danger.

  • A fluid combo system using basic attacks is in place.

  • Weapons are temporarily simplified into a flexible “one-equip” system to streamline early testing and iteration.

Idle Animations
Our characters now feel more alive with random idle animations—because even dungeon hunters need to stretch once in a while.

We’re slowly but surely shaping the game, and we can’t wait to share more in the coming weeks. Thanks for following along!

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